Characters
Characters in Aftermath Reborn are members of the minor nobility in Eastern Pendor. Each character will have a background and a set number of Noble traits which affects the practicalities of their rule. In addition they may have any number of RP traits as the Player wishes to give themselves (or impose upon themselves!). Bear in mind however, that the majority of interaction will be with other players, not NPCs!
Backgrounds
This is how the character came to power.
Ancient Claim
This character's family has an ancient claim to the land, and consider themselves its rightful ruler. They might have been ruling for years, or only just managed to worm their way into power. Either way, they are already an accepted member of the aristocracy.
* Prestige bonus.
Adventurer
Another noble may have ruled this county before, but they unfortunately died during the war, and the character stepped into the vacuum. Their claim on power maybe tenuous, but none dare act against them for the time being.
* Free unit of Adventurers at the start.
Royally Appointed
The characters' actions during the war earned them the notice of someone powerful, and as thanks for their contribution, they were awarded this parcel of land.
* Can buy titles for less Prestige.
Lesser Vassal
Another, more powerful noble is the characters benefactor. They consider this parcel of land of only fringe importance, but their influence offers a small degree of protection.
* Can hire Men at Arms from an Estate instead of Keep.
Created Title
This land had no owner before, and you decided it was worthy of settlement and exploitation so moved in. The title is new, and you are the founder of a new noble dynasty with more control over your own minor vassals.
* 10% cheaper Baronial upgrades (Manors, Estates, Keeps, Castles)
Bought Title
The former bearers of the title fell upon hard times, and in order to ease their financial burden, the character bought the rights to the land, and the aristocratic rights to go with it.
* Begin with 200 extra gold.
Church Appointment
The King in an attempt to appease the gods, granted the church the right to a diocese, and the character was chosen to tend the faithful and convert the heretics.
* May hire two extra Levy units.
Order Bastion
This character has completely against the odds, managed to hold their position during the Noble Wars, and emerged still owning the properties they had been granted as a member.
* Begins with a Stronghold instead of a Stockade.
Ruler Traits
Each character may choose TWO of these.
Martial
The character is very military minded, and excels at motivating soldiers, and maintaining a strong combative branch.
* Can hire Regular forces for cheaper.
Charismatic
The character is an inspiring figure, and finds it easy to inspire ambitious followers.
* Begins with an extra Captain.
Natural Commander
This character is most at home on the battlefield, ordering troops around.
* Command skill increased.
Foreigner (Barclay or Mettenheim)
This character hails from a nation other than Pendor, and has access to specialised foreign troops.
* Can hire Greatswords or Conquistadores.
Merchant Connections
This character has connections to one of the great merchant leagues, and find it easier to raise funds and encourage trade.
* Increased Gold income.
Scholar
Blessed with an exceptional intellect, this character is able to make efficiencies other people would never imagine.
* Decreased unit upgrade costs.
Bard
The bardic abilities have manifested as a mastery of propaganda, particularly when it comes to singing their own praises.
* Increased Prestige gain.
Order Member (Dragons, Griffons, Clarion Call, Shadow Legion, Eventide, Dawn, Gauntlet, Lions)
As a former member of one of the major orders, this character can call on them in times of need.
* Can hire Order Knights with a Keep instead of Castle.
Mercenary Captain
During the war, the character served as a mercenary captain, and maintains contacts with soldiers for hire.
* Can hire a Mercenaries.
Priest
Blessed with blessedness, this character finds it easy to raise an army of the faithful.
* Increased militia levies.